Tiles EVM Example
This document shows how to use the zeknd Unity SDK to build a simple Unity game that interacts with an EVM-based zeknd DappChain.
#Game instructions
Use the mouse cursor to click on the black canvas area to create colored tiles. Each new player will have a different color on the canvas which is shared amongst all players.
#Development
#1. Run your own DappChain
Please consult the this page for further instruction on running your own DappChain.
#2. Download the example project (Unity Tiles Chain EVM)
git clone https://github.com/zekndnetwork/unity-tiles-chain-evm
#3. Start the DappChain
First, let's download zeknd:
cd unity-tiles-chain-evm
cd dappchain
wget https://downloads.zekndx.io/zeknd/osx/stable/zeknd
chmod +x zeknd
Once zeknd is downloaded, we need to configure it:
./zeknd init
cp genesis.example.json genesis.json
We're now ready to spin up a zeknd DAppChain:
./zeknd run
#4. Build the Unity client
Open the Unity project located in unityclient
folder. Next, open the zekndTilesChainEvm
scene and build it.
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